This does a few things:
• Creates a fun gamified way to explore the Ronin ecosystem
• Supports projects building on Ronin via integration
This is just the first, early iteration. If it's successful we'll double down.
As I mentioned in my earlier vid: , activity in the Arcade can also be used as a sort of precursor to a user loyalty rewards program.
For example, teams on Ronin are always looking for new ways to allocate whitelists and special offers, progress via the arcade can form a v. interesting social graph that shows devs who the most active users, gamers, and collectors on Ronin are.
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